Full pack of assets prepared for running in idtech4 engine (Doom 3, Doom 3: RoE). Archive contains all the models, props, textures, scripts, cameras and shaders used during recording.
Download ZIP file [ 443,39 MB ]
Files are hosted on Enhanced Militarized Zone D3 mod site, thanks to Simulation, leader of the project.
Assets are completely free to use in any way, shape or form.
They MAY BE ported to SFM if someone will send request, but it all depends on what will look good enough in completely different engine – after all they were created with idtech4 in mind.
Shaders settings for proper color correction after running mod are as follows, which should be placed in mod folder config.cfg file:
r_useSceneeffect "1"
r_usehdr "1"
r_hdrToneMapMethod "2"
r_hdrMiddleGray "0.004"
r_hdrWhitePoint "0.1"
r_hdrLumThresholdMax "64"
r_hdrBloomOffset "4"
r_hdrbloomThreshold "1.8"
r_hdrBloomMiddleGray "0.2"
r_softShadowsBlurStrength "2"
r_softShadowsBlurFilter "1"
r_softShadowsBufferSize "2"
r_useSoftShadows "1"
r_SoftShadowsBlurStrenght "1"
r_SoftShadowsBlurFilter "3"
r_hdrBloomWhitePoint "1.0"
r_hdrBloomToneMapMethod "0"
r_hdrGlareStyle "1"
r_hdrLumThresholdMin "0.0"
r_hdrBlueShiftFactor "1.0"
r_hdrAdaptationRate "1.0"
Have fun with it
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